Solo dev. Based in Mumbai.
I'm building Project_Mind — a 2D narrative game set in the streets of Mumbai. You carry a city's worth of questions with you: about identity, direction, and what it means to become someone. Built slow, in public, in Unity.
DevBoid is one thread in a larger project called GigaBoid — making sense of what I'm becoming by building things and writing about them.
Build Log
Phase 0 — Foundation: Core gameplay philosophy locked. World, lore, characters defined. Complete.
Phase 1 — World building: Building the game world in Unity. First playable environment. Active now.
Phase 2 — Mechanics: Core systems, movement, interaction. Upcoming.
Phase 3 — Story: Narrative integration, characters, dialogue. Later.
Every update is public at gigaboid.com/devboid
Full build: gigaboid.com